cse4at3 advanced topics in computer science 3
ADVANCED TOPICS IN COMPUTER SCIENCE 3
CSE4AT3
Not currently offered
Credit points: 15
Subject outline
This subject is offered from time-to-time as a seminar series. This particular subject will cover the topic of Virtual Reality, addressing both theory and implementation of effective Virtual Reality experiences. Students will implement virtual environments using off-the-shelf software (including Unity) and hardware (including Google Cardboard), both individually and in teams. Students will also be tasked with reading important research papers from the history of VR and leading in-class discussions regarding those papers. Topics include: VR displays, VR tracking, human factors, evaluation of VR experiences, interaction techniques in VR experiences, storytelling techniques for 360 degree video and interactive VR experiences and real-world applications of VR.
SchoolEngineering and Mathematical Sciences (Pre 2022)
Credit points15
Subject Co-ordinatorRichard Skarbez
Available to Study Abroad/Exchange StudentsYes
Subject year levelYear Level 4 - UG/Hons/1st Yr PG
Available as ElectiveNo
Learning ActivitiesN/A
Capstone subjectNo
Subject particulars
Subject rules
PrerequisitesN/A
Co-requisitesN/A
Incompatible subjectsN/A
Equivalent subjectsN/A
Quota Management StrategyN/A
Quota-conditions or rulesN/A
Special conditionsN/A
Minimum credit point requirementN/A
Assumed knowledgeN/A
Career Ready
Career-focusedNo
Work-based learningNo
Self sourced or Uni sourcedN/A
Entire subject or partial subjectN/A
Total hours/days requiredN/A
Location of WBL activity (region)N/A
WBL addtional requirementsN/A
Graduate capabilities & intended learning outcomes
Graduate Capabilities
Intended Learning Outcomes
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